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Duck Can't Swim

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Devlog

  • Loading And Saving Of Levels Now Work On Web Version
    August 23, 2022 by wolfheat
    23 Aug 2022 - After alot of struggle with saving I finally have something that works for WebGL. Started out by Using JSON files to store and load levels through StreamingAssets and PersistantPath and... Continue reading
  • EDITOR MODE ADDED
    August 19, 2022 by wolfheat#Develop Mode
    ------------------- 19 Aug 2022 - Picked Up this project again briefly - Rewrote the level storing method because I want to transfer it to using JSON files for all the levels. Also created an edit mod... Continue reading
  • Duck Can't Swim - Improve My Gam Jam 20
    March 30, 2022 by wolfheat
    Development Log * Improve My Game Jam 20 * 26-28/3 * Rewrote lots of the code for input, removing Unity Input system entirely * Made system for storing player inputs in list and executing them in orde... Continue reading
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