EDITOR MODE ADDED


-------------------

19 Aug 2022 - Picked Up this project again briefly - Rewrote the level storing method because I want to transfer it to using JSON files for all the levels. Also created an edit mode which you can reach by pressing TAB. In that mode which is highly experimental you can use 0-5 to change between different tiles and paint directly on the level with left click. R resets level to whats stored, and you can play and paint at the same time. T travels to next level. E no longer spawns stones randomly. Later on I plan to make the levels created save to JSON and then be able to rearrange them to make up the level-base for the entire game. So its basically my creation tool for the game, but its available for you as well :) I created an extended UI for loading and saving levels as JSON files as well as fixed some more explanatory text. Controls - EDITOR MODE

TAB - Switch to EDITOR MODE

0-5 - change Tile Type to paint

Left Click - Paint Active Tile Type

There is no confirmation shown when saving and loading levels ATM but it should happen when you lick the buttons.

---------------------

https://wolfheat.itch.io/duck-cant-swim

Get Duck Can't Swim

Leave a comment

Log in with itch.io to leave a comment.